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Beowulf
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BEOWULF

The Ultimate Guide

Community Beowulf guide covering fundamentals, followers, equipment and builds for Raid, Tower, Dungeon, Endless, PvP and World Farm.

Orna V3.17Original sourceGoogle Sheet →
Main Notes on Beo

Hybrid Focused

There are 4 different types of "Hybrid"

  • "Natural Hybrid"
  • Even though hybrid attacks use both attack and magic, they do not get amplified by both att+ and mag+ buffs in battle. Whether it's buffed by attack or magic depends on if it is considered a "Skill" or "Spell", which can be determined when selecting it.

"All skills/spells are hybrid amity"

"Dynamic Hybrid"

  • "Hybrid Damage +%".
  • Skills amplified by "att" buffs
  • Spells amplified by "mag" buffs

- big thanks to Knight411 for the number testing and formula confirmations in this section <3

How "Natural Hybrid" skills work

Some skills/spells are "hybrid" by default meaning they will use a combination of your attack/magic and will use your opponents defense and resistance when calculating the skills damage. 65% of your attack and 65% of your magic, written as the formula, (Attack * 0.65) + (Magic * 0.65)

  • These skills include:
  • Beaststrike(s) I -> IV
  • Lusus Naturae I -> IV
  • Verse I -> IV

Swansong

"All skills/spells are hybrid" Amity

(Quick note: using any of the 4 types skills/spells above with this amity has no effect)

You can make any and every attack you use "Hybrid" by equipping a "All Skills and Spells cast will use both your Attack and Magic stats" amity. Hybrid Damage is calculated using the formula (Attack + Magic) / 1.65. Or, to put it simply, if your attack and magic stats are equal, making a skill hybrid will increase its damage by ~21%. (Adv. The ~21% dmg increase done is pre in-battle buffs/calculations of M1 and M2)

This amity also causes all your attacks to use an average of your enemies defense and resistance. (kinda)

How "Dynamic Hybrid" skills work

These type of skills utilize either your attack or magic stat depending on which one is higher. The attack will then also change to a skill or spell depending on the higher stat. Having higher Atk stat means it will be buffed by atk+/gunnr, while a higher Mag stat means it will be buffed by mag+/Snotra (this is regardless if it's a skill or spell originally). If atk/mag stats are the exact same, it will simply use it's original stat/buffs whether it's a skill or spell.

  • These skills include:
  • Arcana I -> III
  • Aglostrike
  • Sands of Aaru
  • "Eventualus" Apex Skills
  • Rainsong
  • *too many to list all*

How "+% Hybrid Damage" works

Technically, "Hybrid Damage" isn’t a distinct type. Instead, it is an increases your attack by --% of your magic and your magic by --% of your attack. There are only four ways to boost "Hybrid Damage" in the game, and these percentages stack additively.

  • All "Hybrid Damage" Boosts:
  • Hybrid Monster I -> III
  • "+ Hybrid Damage" amity
  • Hands of Selene
  • Arms of Selene
  • Certain "Bestial Bonds"
  • Azure Dioscuri Ring